
The book delivers on that commitment, and provides much in the way of theory and concept to ignite the reader's thinking around the topic. "This is first and foremost a scholarly work that targets the use of transmedia storytelling in higher education.
ONLY BUILT FOR CUBAN LINKS 199 FANART.TV DOWNLOAD
Since screenplays are by nature writing for the screen, it is believed that the more visual the input, the more likely it is to be memorized and recalled.Ī link to The Goddess Within screenplay is available for download on the right hand side of this page.

Additionally, a hypertext screenplay, which allowed students to dig deeper into the story word and to build more knowledge, is evaluated for its use in higher education.

A Transmedia Storytelling Framework is provided for creating screenplays for cross-media projects and for analyzing their appropriateness in education. The propulsion of this analysis consists of practice-based research through narrative inquiry and an e-module case study presented on multimedia storytelling in the classroom. Story is at the forefront of this investigation because narrative is the basis for developing entertainment media franchise that can be incorporated into pedagogical practice. This book focuses on web-based Transmedia Storytelling Edutainment (TmSE) as an andragogical practice in higher education. The internet, with its inherent interactivity, and story, with its inherent capacity to engage, can lead to innovative and transformative learning experiences in media-rich environments.

In the age of media convergence and with the advancement of technology, stories have morphed into new forms however, their core purpose remains the same, which is to pass on knowledge and information. Stories, whether they are fact or fiction, popular or not, are a proven method of pedagogy.
